Release 1.0 - 1999
Macromedia Shockwave
Project Overview
Faketown was one of the first realtime interactive chat applications. We thought that the web should be realtime rather than call and response. So we dove into the realm of socket servers with shockwave multiuser server a.k.a "SMUS".
Learnings
Our first web application was routinely hacked but we partnered with the users that found exploits to help us refine our product. That said, we quickly learned that we could not build a real economy if users could hack their way to the top.
Milestones
Partnership with https://transistorstudios.com
Partnership with https://heavy.com
Faketown registers 500,000 users
Screenshots
Party Coding
Last updated